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DOS/Srpg

Dragon Knight 4 Special (드래곤 나이트 4 스페셜) / DOS

by DOSGamer 2023. 7. 6.
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PC-98 용 스페셜 디스크로 본 게임은 플레이 되지 않습니다.

본 게임 플레이는 다른 롬을 이용하시면 됩니다.

 
Dragon Knight 4 Special (드래곤 나이트 4 스페셜)
Dragon Knight 4 Special (드래곤 나이트 4 스페셜)

Console : DOS

Category : RPG

Year : 1994

Manufacturer : Elf

 

 

In the Dosgame player app ( https://play.google.com/store/apps/details?id=com.skyksit.dsam3 )
1. Paste the ROM URL, Virtual KeyPad, and Dosbox Config values
2. Download game ROM file to DOSGame Player app using ROM URL
3. Inject Dosbox Config into the downloaded ROM file
run the game

 

도스게임 플레이어 앱에서 (https://play.google.com/store/apps/details?id=com.skyksit.dsam3 )

1. ROM URL, Virtual KeyPad, Dosbox Config 값을 붙여 넣기 한다

2. ROM URL 로 게임 ROM 파일을 DOSGame Player APP 으로 다운 받는다

3. Dosbox Config 를 다운 받은 ROM 파일에 주입 시킨다

게임을 실행한다

 

 

Virtual Keyboard

2023.05.13 - [dosreview/update] - dosgame player virtual keyboard

 

dosgame player virtual keyboard

Virtual Keyboard 가상 키보드 10종이 있습니다. 가로, 세로 화면과 휴대폰 비율에 맞게 선택해서 사용하세요 화면 예시는 세로 모드 : 70% 사이즈 입니다 세로 화면용으로 1~6번 키보드를 사용합니다 3

skyksit.tistory.com

 

Virtual KeyPad

사용자가 가상 키패드의 정보를 수정하면 입력 키를 원하는 데로 변경할 수 있습니다

Users can modify the information on the virtual keypad to change the input key as desired.

 

더보기
{
    "version": 2,
    "layers": [
      {
        "grid": "square",
        "title": "Layer#0",
        "controls": [
          {
            "row": 0,
            "column": 9,
            "type": "Keyboard",
            "symbol": "⌨"
          },
          {
            "row": 0,
            "column": 0,
            "symbol": "␛",
            "type": "Key",
            "mapTo": [
              256
            ]
          },
          {
            "row": 4,
            "column": 1,
            "symbol": "↑",
            "type": "Key",
            "mapTo": [
              265
            ]
          },
          {
            "row": 6,
            "column": 1,
            "symbol": "↓",
            "type": "Key",
            "mapTo": [
              264
            ]
          },
          {
            "row": 5,
            "column": 0,
            "symbol": "←",
            "type": "Key",
            "mapTo": [
              263
            ]
          },
          {
            "row": 5,
            "column": 2,
            "symbol": "→",
            "type": "Key",
            "mapTo": [
              262
            ]
          },
          {
            "row": 5,
            "column": 1,
            "type": "NippleActivator",
            "symbol": "◯"
          },
          {
            "row": 4,
            "column": 0,
            "symbol": "↑",
            "type": "Key",
            "mapTo": [
              265,
              263
            ]
          },
          {
            "row": 4,
            "column": 2,
            "symbol": "↑",
            "type": "Key",
            "mapTo": [
              265,
              262
            ]
          },
          {
            "row": 6,
            "column": 0,
            "symbol": "↓",
            "type": "Key",
            "mapTo": [
              264,
              263
            ]
          },
          {
            "row": 6,
            "column": 2,
            "symbol": "↓",
            "type": "Key",
            "mapTo": [
              264,
              262
            ]
          },
          {
            "row": 5,
            "column": 8,
            "symbol": "⏎",
            "type": "Key",
            "mapTo": [
              257
            ]
          }
        ]
      }
    ]
  }

 

ROM URL

사용자가 다른 언어의 게임 Rom URL 을 변경 해서 게임 언어를 변경 할 수 있습니다

User can change game language by changing game rom url for another language

 

블로그는 연령관리 안되어 URL 공유 하지 않습니다.

 

DOS Config

사용자가 DOSConfig 의 cycles 값을 변경해서 핸드폰 성능에 맞게 도스게임 실행속도를 조절 할 수 있습니다

Users can change the cycles value of DOSConfig to adjust the running speed of DOS games according to the performance of the mobile phone.

https://www.dosbox.com/wiki/Dosbox.conf

 

도스게임 플레이어 앱 dos config 에 붙여 넣기 후에 "DOSBOX 설정 정보를 게임 ROM 에 주입" 버튼을 누르시면 됩니다

설정을 변경하고 싶은 내용을 바꿔서 "DOSBOX 설정 정보를 게임 ROM 에 주입" 버튼을 누르세요

 

더보기
[sdl]
autolock=false

fullscreen=false
fulldouble=false
fullresolution=original
windowresolution=original
output=surface
sensitivity=100
waitonerror=true
priority=higher,normal
mapperfile=mapper-jsdos.map
usescancodes=true
vsync=false
[dosbox]
machine=svga_s3

language=
captures=capture
memsize=16
[cpu]
core=auto
cputype=auto
cycles=max

cycleup=10
cycledown=20
[mixer]
nosound=false
rate=44100

blocksize=1024
prebuffer=20

[render]
# frameskip: How many frames DOSBox skips before drawing one.
#    aspect: Do aspect correction, if your output method doesn't support scaling this can slow things down!.
#    scaler: Scaler used to enlarge/enhance low resolution modes.
#              If 'forced' is appended, then the scaler will be used even if the result might not be desired.
#            Possible values: none, normal2x, normal3x, advmame2x, advmame3x, advinterp2x, advinterp3x, hq2x, hq3x, 2xsai, super2xsai, supereagle, tv2x, tv3x, rgb2x, rgb3x, scan2x, scan3x.

frameskip=0
aspect=false
scaler=none

[midi]
#     mpu401: Type of MPU-401 to emulate.
#             Possible values: intelligent, uart, none.
# mididevice: Device that will receive the MIDI data from MPU-401.
#             Possible values: default, win32, alsa, oss, coreaudio, coremidi, none.
# midiconfig: Special configuration options for the device driver. This is usually the id of the device you want to use.
#               See the README/Manual for more details.

mpu401=intelligent
mididevice=default
midiconfig=

[sblaster]
#  sbtype: Type of Soundblaster to emulate. gb is Gameblaster.
#          Possible values: sb1, sb2, sbpro1, sbpro2, sb16, gb, none.
#  sbbase: The IO address of the soundblaster.
#          Possible values: 220, 240, 260, 280, 2a0, 2c0, 2e0, 300.
#     irq: The IRQ number of the soundblaster.
#          Possible values: 7, 5, 3, 9, 10, 11, 12.
#     dma: The DMA number of the soundblaster.
#          Possible values: 1, 5, 0, 3, 6, 7.
#    hdma: The High DMA number of the soundblaster.
#          Possible values: 1, 5, 0, 3, 6, 7.
# sbmixer: Allow the soundblaster mixer to modify the DOSBox mixer.
# oplmode: Type of OPL emulation. On 'auto' the mode is determined by sblaster type. All OPL modes are Adlib-compatible, except for 'cms'.
#          Possible values: auto, cms, opl2, dualopl2, opl3, none.
#  oplemu: Provider for the OPL emulation. compat might provide better quality (see oplrate as well).
#          Possible values: default, compat, fast.
# oplrate: Sample rate of OPL music emulation. Use 49716 for highest quality (set the mixer rate accordingly).
#          Possible values: 44100, 49716, 48000, 32000, 22050, 16000, 11025, 8000.

sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=default
oplrate=44100

[gus]
#      gus: Enable the Gravis Ultrasound emulation.
#  gusrate: Sample rate of Ultrasound emulation.
#           Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#  gusbase: The IO base address of the Gravis Ultrasound.
#           Possible values: 240, 220, 260, 280, 2a0, 2c0, 2e0, 300.
#   gusirq: The IRQ number of the Gravis Ultrasound.
#           Possible values: 5, 3, 7, 9, 10, 11, 12.
#   gusdma: The DMA channel of the Gravis Ultrasound.
#           Possible values: 3, 0, 1, 5, 6, 7.
# ultradir: Path to Ultrasound directory. In this directory
#           there should be a MIDI directory that contains
#           the patch files for GUS playback. Patch sets used
#           with Timidity should work fine.

gus=false
gusrate=44100
gusbase=240
gusirq=5
gusdma=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker: Enable PC-Speaker emulation.
#    pcrate: Sample rate of the PC-Speaker sound generation.
#            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#     tandy: Enable Tandy Sound System emulation. For 'auto', emulation is present only if machine is set to 'tandy'.
#            Possible values: auto, on, off.
# tandyrate: Sample rate of the Tandy 3-Voice generation.
#            Possible values: 44100, 48000, 32000, 22050, 16000, 11025, 8000, 49716.
#    disney: Enable Disney Sound Source emulation. (Covox Voice Master and Speech Thing compatible).

pcspeaker=true
pcrate=44100
tandy=auto
tandyrate=44100
disney=true

[joystick]
# joysticktype: Type of joystick to emulate: auto (default), none,
#               2axis (supports two joysticks),
#               4axis (supports one joystick, first joystick used),
#               4axis_2 (supports one joystick, second joystick used),
#               fcs (Thrustmaster), ch (CH Flightstick).
#               none disables joystick emulation.
#               auto chooses emulation depending on real joystick(s).
#               (Remember to reset dosbox's mapperfile if you saved it earlier)
#               Possible values: auto, 2axis, 4axis, 4axis_2, fcs, ch, none.
#        timed: enable timed intervals for axis. Experiment with this option, if your joystick drifts (away).
#     autofire: continuously fires as long as you keep the button pressed.
#       swap34: swap the 3rd and the 4th axis. can be useful for certain joysticks.
#   buttonwrap: enable button wrapping at the number of emulated buttons.

joysticktype=auto
timed=true
autofire=false
swap34=false
buttonwrap=false

[serial]
# serial1: set type of device connected to com port.
#          Can be disabled, dummy, modem, nullmodem, directserial.
#          Additional parameters must be in the same line in the form of
#          parameter:value. Parameter for all types is irq (optional).
#          for directserial: realport (required), rxdelay (optional).
#                           (realport:COM1 realport:ttyS0).
#          for modem: listenport (optional).
#          for nullmodem: server, rxdelay, txdelay, telnet, usedtr,
#                         transparent, port, inhsocket (all optional).
#          Example: serial1=modem listenport:5000
#          Possible values: dummy, disabled, modem, nullmodem, directserial.
# serial2: see serial1
#          Possible values: dummy, disabled, modem, nullmodem, directserial.
# serial3: see serial1
#          Possible values: dummy, disabled, modem, nullmodem, directserial.
# serial4: see serial1
#          Possible values: dummy, disabled, modem, nullmodem, directserial.

serial1=dummy
serial2=dummy
serial3=disabled
serial4=disabled

[dos]
#            xms: Enable XMS support.
#            ems: Enable EMS support.
#            umb: Enable UMB support.
# keyboardlayout: Language code of the keyboard layout (or none).

xms=true
ems=true
umb=true
keyboardlayout=auto

[ipx]
# ipx: Enable ipx over UDP/IP emulation.

ipx=true
[autoexec]
echo off
mount c .
c:

DK4SP.BAT

 

 

Save Game 

https://skyksit.tistory.com/notice/764

 

DOS Game Player Game Save/Load (도스게임 플레이어 게임 저장 로드 방법)

DOS Game State Save (도스게임 상태 저장) Step 1 : Save Game (게임 저장) * Games without a save function do not save the state (저장기능이 없는 게임은 상태 저장이 되지 않습니다) 예시는 삼국지 영걸전 An example is th

skyksit.tistory.com

https://play.google.com/store/apps/details?id=com.skyksit.dsam3

 

도스게임 플레이어 (DosGame Player) - Google Play 앱

다양한 콘솔의 고전 게임을 모바일로 즐길 수 있는 플레이어 입니다

play.google.com

You can enjoy thousands of classic games

on your mobile phone in the DOS Game Player app

도스게임 플레이어 앱에서 휴대폰으로

수 천개의 고전 게임을 즐기실 수 있습니다

 

2023.07.06 - [dosreview/srpg] - Dragon Knight 4 (드래곤 나이트 4) / DOS / Android Game

2023.07.06 - [dosreview/srpg] - Dragon Knight 4 Special (드래곤 나이트 4 스페셜) / DOS

2023.07.06 - [dosreview/srpg] - Dragon Knight 4 (드래곤 나이트 4) / SNES / Android Game

2023.07.06 - [dosreview/srpg] - Dragon Knight 4 (드래곤 나이트 4) / Playstation / Android Game

 

 

 

 

 

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